Introduction to Computer Based Learning Environment
Introduction to Computer
Based Learning Environment
What is learning?
Personal Definition: Learning is the way/process of acquiring
knowledge or new skills.
Online definition: Learning is the process of acquiring new
or modifying existing knowledge, behaviours, skills, values or preferences.
The ability to learn is processed by humans, animals and
some machines.
What Is Collaborative Learning?
When 2 or more people
learn something distinct together, it is called collaboration learning. This
can be achieved by using online tools like skype or ezTalks meetings.
Elements of
collaboration learning
· Positive interdependence
· Enhance conversation skills
· Small to medium size group
· Time spent to evaluate progress
Types of collaborative learning
1.
Informal
cooperative group – Helpful in breaking up a lecture into shorter, easy to
understand phrases.
Advantage: It improve the amount of material retained by
learners as well as their comfort working together
2.
Formal
cooperative learning group: It is based on routine practice. Groups assembled
for a particular period of time or may stay together for many weeks working on
extensive projects.
Ad: learners
sturdy and become comfortable applying various techniques of working together.
3.
Cooperative
based group: These are long term, stable group that last for at least a year.
Context in which learners support each other is provided. Member make sure
everyone finishes their work and hold each other responsible for their
contributions. (https://www.eztalks.com/online-education/what-is-collaborative-learning.html)
Computer-Based Learning (CBL) “is the term used for any kind
of learning with the help of computers”. It involves the use of interactive element of the computer
software and application plus ability to present different types of media to
the users. (https://www.techopedia.com/definition/11167/computer-based-learning-cbl)
Adapting to the use of computer-based learning has many
benefits, these include:
- Benefit of users learning at their own pace.
- Learning without an instructor physically present.
- Using learning time efficiently.
- Providing access to information tools.
- It provides more engaging activities for the user.
Designing computer-based learning environment can be challenging
task which involves mix of factors and variables. The context in which it will
be used should be considered carefully. This can be individual learner; putting
in mind their age, skills, educational experience, knowledge of the subject,
first language to mention but few, in developing the purpose of the product.
There are different current technologies which can be used
for the purpose of the learning environment; these are:
- Cloud Computing
- Mobile Learning
- Tablet Computing - To access textbooks needed
- MOOCs
- Learning Analytics
- Games and Gamification
- 3D Printing
- Wearable Technology
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